Want a Session?
For questions or to schedule a free session contact Rudy Neufeld
To schedule a session, suggest a time.
Rudy will invite you to a 30 to 60 minute live interactive video meeting. He will demonstrate the product, share ideas, answer questions and walk you through lessons correlated with your curriculum.
Session 1:
Productive Struggling within a Dynamic Math Learning Environment
DESCRIPTION: for grades 3 to 8 for 1 hour
This interactive workshop engages through hands-on activities to “TEACH” but not “TELL”. It models examples which lead from productive struggling to “EUREKA” (I found it!) moments. Concepts lead to understanding of partial products, patterning, and fractions. Powerful videos for classroom use .. “Math or Magic” and “Learning Pit” demonstrate productive struggling. Access to resources enables all attendees to experience success immediately.
*Click thumbenail for video
Session 2:
First Steps in Coding through Mathematical, Game-Based Learning
Description: ( 75 minutes for grades 1 to 8) or (2 one hour sessions or 2 two hour sessions)
Join Neufeld Learning Systems author/CEO, Rudy Neufeld to experience this Community of Learning. He will introduce new exciting coding experiences through activities from his new eResource and Starter Coding Packs.
Learning occurs best from Concrete to Abstract. Participants begin in the Concrete Phase in teaching the KaiBot on magnetic KaiTiles by scanning cards. We progress to the Abstract Phase by coding a virtual KaiBot within Kainundrum on the computer screen, a free learning environment which encourages productive struggling. Minds engage in rich, exploratory, open-ended enquiries, thereby creating, “Communities of Innovation”, as they share explorations and findings. Kainundrum empowers learners to risk in developing coding/math skills into the future … to Blockly, Python and beyond.”
First Steps in Coding Through Mathematical Thinking and Game-Based Learning
*Click thumbenail above for video
*Click image above for First Steps in Coding Through Mathematical Thinking and Game-Based Learning
Session 3:
First Steps in Coding to Learn
This hands-on session uses videos, notes and an eBook course outline with step-by-step instructions for teachers and students to introduce coding in a friendly environment rich in mathematics.
Coding begins with introductory concrete commands, procedures, variables and projects.
For grades 3 to 8: Students, Teachers, Parents and Pre-Service Teachers.
Time: 1 hour to 1 day
*Click thumbenail for video
*Click image for session notes
Session 4:
Play for Reinforcement .. Math Games to Engage All .. for Grades 3 to 8
Are you on the lookout for math games that are motivating?
Do your students need to become proficient with operations in whole numbers, fractions, order of operations? Do you need to vary levels of difficulty in games? If you answered YES to any of these questions, we welcome you to this session. “Bullseye” was invented by a NYC Principal. “The Nomads” was created by a U of Alabama PHD student.
From 1 hour to 1 day
For Grades 3 to 8 students, teachers, parents and Pre-Service Teachers.
*Click thumbenail for video
*Click image for session notes
At a time that works best for you.
We Create and Implement Digital Approaches and Online 3-Part Lessons to Construct Math Content and Teaching Methodology
Click For Details:
- “Place Value, the Secret of our Numbers”
- “Addition with/without Regrouping”
- “SNACK on Fractions of Licorice & JuJubes to VISUALIZE Fraction Operations”
- “Partial Products – Get It with Visual Learning”
- “Math or Magic? – Empower Students to ALGEBRAIC THINKING through NUMBER TRICKS”
- “Tiles and Algebraic Expressions”
- “BRUNCH on a RATIO MIX of Cranberry Juice & Gingerale ‘n LEARN 6 Lessons”
- “Multiplying Fractions – How and Why”
- “Maximize Cage Area – Quadratics (coming soon)”
At a time that works best for you.